Technology has widen and we can see there are so many aspects of tecnology had grown up dengan meliarnya until most of the teens get influence by them..but, sejauh manekah keburukan itu over the limits?? Reflect from that, as a teen, i think that technology ir really lighten the burden of mans life and at the same times kills us inside..So, do responds bout ur diri sendiri, seterusnya, dont let technology take control of your lifes...because we r the creater of them and.... think about it+
especially for the big game makers!!
catch for the iPhone crush!
iPhone 3G S small with bIG
impression
apple in silver
music loveR!!
sony ericsson W995 walkman
about:kalaulah sye aderr..
there so many other greatest invention..
it true, gadgets plays a top ranking maid in our daily lives..
thus...grab it for your own sake!!
make it easy~
p/s:sorry for the error in grammar^_+
NOKIA PERKENAL TIGA PRODUK BARU
NOKIA menampilkan komputer notebook mini, Nokia Booklet 3G dan telefon bimbit Nokia N900 yang dilancarkan beberapa hari lalu, bersama tiga lagi telefon bimbit, Nokia N97 Mini, Nokia X6 dan Nokia X3 pada persidangan dan pameran Nokia World 2009, semalam.
Nokia Booklet 3G bakal memeriahkan pasaran notebook di seluruh dunia dan lebih maju ke depan apabila dilengkapi modem 3G terbina dalam, skrin LCD 10 inci dan diperkasa oleh cip pemproses Intel Atom yang beroperasi di atas sistem operasi terbaru Microsoft Window
Sememangnya dibangunkan untuk kegunaan capaian Internet secara agresif di mana saja sama ada menggunakan rangkaian telekomunikasi 3G atau WiFi apabila ia ditenagakan oleh bateri 16 sel yang mampu bertahan sehingga 12 jam.
Nokia N900 adalah satu-satunya telefon bimbit yang dibangunkan untuk beroperasi di atas platform Linux dengan sistem operasi .
Mampu mengoperasikan berbilang tugas pada satu masa tanpa gangguan dan capaian pantas ke ruang Internet menggunakan WiFi atau 3G/HSPA.
Dilengkapi skrin peka sentuhan 3.5 inci dengan papan kekunci maya dan papan kekunci QWERTY untuk memudahkan pengguna menggunakannya mengikut kecenderungan dan kebebasan memilih.
Walaupun ianya sebuah telefon bimbit, tapi kepintarannya membolehkan pengguna mengamalkan konsep penggunaan yang sama dengan PC, terutamanya konsep desktop dengan ikon jalan pintas ke aplikasi pilihan.
Nokia X6 dan X3 adalah gabungan telefon bimbit muzik dengan pelbagai aplikasi lain. X6 menyokong rangkaian 3G, namun X3 hanya sekadar 2G yang memerlukan pengguna memindah turun lagu-lagu kegemaran menggunakan PC atau notebook sebelum dipindahkan ke dalam telefon.
Berbanding X6 yang boleh membuat capaian terus secara pantas ke dalam pusat muzik Nokia dan pindah turun terus lagu-lagu ke dalam telefon.
Nokia N97 Mini adalah kesinambungan daripada Nokia N97 tapi memiliki reka bentuk kerangka yang sedikit lebih kecil dan tepian yang lebih membulat, di samping jenis kerangka yang diperbuat dari bahan keluli.
Antara perbezaan paling nyata selain saiz ialah memori dalamannya hanya 8GB dan saiz skrinnya 3.2 inci berbanding N97 dengan memori 32GB dan skrinnya sebesar 3.5 inci.
Kesemua produk terbaru Nokia ini dijangka memasuki pasaran pada suku tahun keempat 2009
Nokia Booklet 3G bakal memeriahkan pasaran notebook di seluruh dunia dan lebih maju ke depan apabila dilengkapi modem 3G terbina dalam, skrin LCD 10 inci dan diperkasa oleh cip pemproses Intel Atom yang beroperasi di atas sistem operasi terbaru Microsoft Window
Sememangnya dibangunkan untuk kegunaan capaian Internet secara agresif di mana saja sama ada menggunakan rangkaian telekomunikasi 3G atau WiFi apabila ia ditenagakan oleh bateri 16 sel yang mampu bertahan sehingga 12 jam.
Nokia N900 adalah satu-satunya telefon bimbit yang dibangunkan untuk beroperasi di atas platform Linux dengan sistem operasi .
Mampu mengoperasikan berbilang tugas pada satu masa tanpa gangguan dan capaian pantas ke ruang Internet menggunakan WiFi atau 3G/HSPA.
Dilengkapi skrin peka sentuhan 3.5 inci dengan papan kekunci maya dan papan kekunci QWERTY untuk memudahkan pengguna menggunakannya mengikut kecenderungan dan kebebasan memilih.
Walaupun ianya sebuah telefon bimbit, tapi kepintarannya membolehkan pengguna mengamalkan konsep penggunaan yang sama dengan PC, terutamanya konsep desktop dengan ikon jalan pintas ke aplikasi pilihan.
Nokia X6 dan X3 adalah gabungan telefon bimbit muzik dengan pelbagai aplikasi lain. X6 menyokong rangkaian 3G, namun X3 hanya sekadar 2G yang memerlukan pengguna memindah turun lagu-lagu kegemaran menggunakan PC atau notebook sebelum dipindahkan ke dalam telefon.
Berbanding X6 yang boleh membuat capaian terus secara pantas ke dalam pusat muzik Nokia dan pindah turun terus lagu-lagu ke dalam telefon.
Nokia N97 Mini adalah kesinambungan daripada Nokia N97 tapi memiliki reka bentuk kerangka yang sedikit lebih kecil dan tepian yang lebih membulat, di samping jenis kerangka yang diperbuat dari bahan keluli.
Antara perbezaan paling nyata selain saiz ialah memori dalamannya hanya 8GB dan saiz skrinnya 3.2 inci berbanding N97 dengan memori 32GB dan skrinnya sebesar 3.5 inci.
Kesemua produk terbaru Nokia ini dijangka memasuki pasaran pada suku tahun keempat 2009
LOGITECH INTRODUCES FLIGHT SYSTEM G490 FORCE-FEEDBACK FLIGHT SIM CONTROLLER
To provide flight simulation enthusiasts with a realistic experience, Logitech has unveiled the Logitech Flight System G940, the latest addition to the G-series line of gaming peripherals and its first force-feedback flight simulation controller.
Inspired by military and commercial planes and helicopters, the three-component Logitech Flight System G940 features a force feedback joystick, dual throttle and rudder pedals.
And with more than 250 programmable button options integrated into a fully featured HOTAS (or Hands On Throttle-and-Stick) design, you´re able to access critical aircraft systems without taking your hands off the controls.
The system is also easy to set up; just connect the throttle and the pedals to the joystick cable, and plug the USB connector into your computer. All components feature mounting hard points, making it easy to secure them to a surface.
Force Feedback Joystick
The Flight System G940 joystick features a two-stage metal trigger, six programmable buttons, mini-stick, 8-way hat and three analog trim controls. And to ensure comfort during long flights, the joystick has a wide, solid base, a palm rest, a slight forward tilt of the stick and soft touch surface.
Logitech´s force feedback technology allows you to feel its movement as well as its reaction to air, turbulence and g-forces. Unlike vibration feedback or rumble technology, force feedback is directionally precise and tactile, so you get an accurate simulation of the forces experienced in the game.
Programmable Dual Throttle
The Flight System G940 also features a split throttle design, for easy control of multi-engine aircraft. When flying a single engine aircraft, a push-button interlocks the throttles for a more comfortable experience.
The interactive, programmable throttle-base buttons integrate with your favorite flight simulation software and illuminate red, green, amber or off to indicate the status of critical aircraft systems.
Logitech also includes 80 pre-designed legend inserts that slip into the buttons, making it easy to create an authentic switch panel with, for example, GPS, autopilot and landing-gear controls.
In addition to the eight programmable base-buttons, the Flight System G940 provides two eight-way hat switches, four programmable grip buttons and two rotary analog-controls. The included Logitech Gaming Software also allows you to assign controls to the G94
Pedals
Inspired by the designs of current jet fighters, the pedals � the four-bar mechanism � feature an open frame design with rudder controls and toe brakes. An adjustable pedal-force knob lets you change the resistance to fit your flying style.
And for added comfort, the pedal base has carpet grips and heel rests to keep the pedals and your feet in place even during the most difficult maneuvers.
Pricing and Availability
The Logitech Flight System G940 is expected to be available in Malaysia in September for a suggested retail price of RM 1,699.
The Flight System G940 is also compatible with most popular PC flight simulators, including Microsoft Flight Simulator X, IL-2 Sturmovik: 1946 and Lock On: Modern Air Combat X-Plane 9.
Published Date : 03 September 2009
INSPIRED LEARNING THROUGH ROBOTICS
Learning to read, write and count is no longer enough for students. Today´s kids need to be thinkers and innovators, and bringing robotics technology into the classroom is a step in the right direction.
ROBOTS are an inherent part of practically everyone´s childhood.
Just look at the robot characters on TV and in the movies through the years � the Giant Robot, Doraemon and the latest craze, Transformers.
But robots need not be all play.
Robot building can be a crucial part of one´s education as it inculcates problem-solving skills, hands-on experiences and the exploration of possible solutions. And this is recognised worldwide.
For example, the US National Aeronautics and Space Administration has the Robotics Alliance Project to inspire students to learn maths, science and technology and ultimately join the space industry. And China is big on robotics in education as a means for competitive edge.
In Malaysia, students at some 300 schools � 150 secondary, the rest primary � are already having a taste of robot building mainly through co-curriculum activities in the Lego Education programme.
Already in its third year, the programme is about learning how to design robots for different purposes.
Students learn how everyday robots work, technological design, how to use systems thinking as they plan and implement programmes, and the techniques and tools to gather and analyse data.
As part of the activities, they do hands-on investigations in science, maths and technology and pick up the necessary skills, including planning, testing and evaluation.
The beauty of robotics in education is that it allows every child to actively take part and learn, regardless of their performance in class, says Law King Hui, managing director of Sasbadi Sdn Bhd, exclusive distributor and licensed partner of Lego Education for Malaysia.
He points out that such a programme has resulted in improvement of students´ mathematical and language skills as well as in their overall self-esteem and problem-solving capability.
Such programmes challenge students to solve problems on their own (learning by making) or by working with others. “This way, they develop skills that help them face the future better, where innovation, originality and the ability to work with others in a global context are very important,” Law explains.
So, what is the Lego Education programme all about? It is based on the Lego Mindstorms Education NXT programme for teaching robotics to students ages eight to 16-plus to help them discover science, technology, engineering and maths by building and programming robots.
“It combines the power of the Lego building system and the intelligent brick with new technologies, an intuitive programming software and curriculum-relevant materials. With this, students are able to develop creative problem-solving and teamwork skills as well as perform in traditional curriculum areas,” Law says.
But the programme is effective only if teachers are passionate about motivating students by providing them with handson techniques to develop curriculum knowledge and skills, he adds.
The Mindstorms sets, designed for groups of two or three students, come with sorting trays and an illustrated overview of all the elements. Within each set is an intelligent brick which acts as the central processing unit, along with light, sound, touch and ultrasonic sensors, three motors to enable movement and the Mindstorms Education NXT software.
With Bluetooth technology, teachers can communicate with the students´ intelligent bricks. There is a rechargeable battery, too.
The integrated Robot Educator in the software and digital curriculum activities allow for independent and interactive learning. The software is an icon-based program powered by the LabView engine; there are about 40 programmable icons.
Lego has partnered National Instruments for LabView, Carnegie Mellon University´s Robotics Academy to develop the curriculum in digital format for Mindstorms Education, and Tufts University´s Centre for Engineering Educational Outreach to support Lego Education in the development of the Mindstorms Education platform.
Through Lego Education, Malaysian students have reached new heights in the world of robotics.
At World Robot Olympiad 2008 in Yokohama, Japan, the Sekolah Menengah Kebangsaan Sultanah Hajjah Kalsom team from Kuantan, Pahang, took the gold medal in the Open Senior High category for its invention called Skav-lised, a multipurpose robot that looks like a boat which can clean rivers and take water samples. They competed with participants from Sweden, South Korea, Japan and Singapore, among others.
“The entry has commercial potential. What I would like to see is that students who show such potential in robotics to be given coaching and perhaps grants to continue and pursue their projects at a higher level. This way, we will be producing our very own innovative technologies,” Law says.
by Rozana Sani
Published Date : 24 August 2009
ROBOTS are an inherent part of practically everyone´s childhood.
Just look at the robot characters on TV and in the movies through the years � the Giant Robot, Doraemon and the latest craze, Transformers.
But robots need not be all play.
Robot building can be a crucial part of one´s education as it inculcates problem-solving skills, hands-on experiences and the exploration of possible solutions. And this is recognised worldwide.
For example, the US National Aeronautics and Space Administration has the Robotics Alliance Project to inspire students to learn maths, science and technology and ultimately join the space industry. And China is big on robotics in education as a means for competitive edge.
In Malaysia, students at some 300 schools � 150 secondary, the rest primary � are already having a taste of robot building mainly through co-curriculum activities in the Lego Education programme.
Already in its third year, the programme is about learning how to design robots for different purposes.
Students learn how everyday robots work, technological design, how to use systems thinking as they plan and implement programmes, and the techniques and tools to gather and analyse data.
As part of the activities, they do hands-on investigations in science, maths and technology and pick up the necessary skills, including planning, testing and evaluation.
The beauty of robotics in education is that it allows every child to actively take part and learn, regardless of their performance in class, says Law King Hui, managing director of Sasbadi Sdn Bhd, exclusive distributor and licensed partner of Lego Education for Malaysia.
He points out that such a programme has resulted in improvement of students´ mathematical and language skills as well as in their overall self-esteem and problem-solving capability.
Such programmes challenge students to solve problems on their own (learning by making) or by working with others. “This way, they develop skills that help them face the future better, where innovation, originality and the ability to work with others in a global context are very important,” Law explains.
So, what is the Lego Education programme all about? It is based on the Lego Mindstorms Education NXT programme for teaching robotics to students ages eight to 16-plus to help them discover science, technology, engineering and maths by building and programming robots.
“It combines the power of the Lego building system and the intelligent brick with new technologies, an intuitive programming software and curriculum-relevant materials. With this, students are able to develop creative problem-solving and teamwork skills as well as perform in traditional curriculum areas,” Law says.
But the programme is effective only if teachers are passionate about motivating students by providing them with handson techniques to develop curriculum knowledge and skills, he adds.
The Mindstorms sets, designed for groups of two or three students, come with sorting trays and an illustrated overview of all the elements. Within each set is an intelligent brick which acts as the central processing unit, along with light, sound, touch and ultrasonic sensors, three motors to enable movement and the Mindstorms Education NXT software.
With Bluetooth technology, teachers can communicate with the students´ intelligent bricks. There is a rechargeable battery, too.
The integrated Robot Educator in the software and digital curriculum activities allow for independent and interactive learning. The software is an icon-based program powered by the LabView engine; there are about 40 programmable icons.
Lego has partnered National Instruments for LabView, Carnegie Mellon University´s Robotics Academy to develop the curriculum in digital format for Mindstorms Education, and Tufts University´s Centre for Engineering Educational Outreach to support Lego Education in the development of the Mindstorms Education platform.
Through Lego Education, Malaysian students have reached new heights in the world of robotics.
At World Robot Olympiad 2008 in Yokohama, Japan, the Sekolah Menengah Kebangsaan Sultanah Hajjah Kalsom team from Kuantan, Pahang, took the gold medal in the Open Senior High category for its invention called Skav-lised, a multipurpose robot that looks like a boat which can clean rivers and take water samples. They competed with participants from Sweden, South Korea, Japan and Singapore, among others.
“The entry has commercial potential. What I would like to see is that students who show such potential in robotics to be given coaching and perhaps grants to continue and pursue their projects at a higher level. This way, we will be producing our very own innovative technologies,” Law says.
by Rozana Sani
Published Date : 24 August 2009
NOKIA INTRODUCES NOKIA MONEY FINANCIAL SERVICE
Nokia has introduced a new mobile financial service offering consumers with mobile device access to basic financial services called Nokia Money, which for many consumers will be the first time they have had any access to such financial services.
Nokia Money has been designed to be as simple and convenient as making a voice call or sending an SMS. It will enable consumers to send money to another person just by using the person´s mobile phone number, as well as to pay merchants for goods and services, pay their utility bills, or recharge their prepaid SIM cards (SIM top-up).
The services can be accessed 24 hours a day from anywhere, meaning savings in travel costs and time. Nokia is building a wide network of Nokia Money agents, where consumers can deposit money in or withdraw cash from their accounts.
"In many countries, mobile phone ownership significantly exceeds bank account usage, suggesting that many mobile phone users have very limited or no access to basic financial services. With more than 4 billion mobile phone users and only 1.6 billion bank accounts, global demand for access to financial services presents a strong opportunity to combine mobile devices with simple but powerful financial services such as Nokia Money”, said Mary McDowell, EVP and Chief Development Officer, Nokia.
Mobile payments will also be the next step for delivering financial services to hundreds of millions of people, both urban and rural, who are underserved by existing payment means, especially in emerging economies.
“Rural consumers will particularly benefit from money transfers and, for urban consumers used to online services, we are enabling services such as payment of utility bills, purchase of train and movie tickets, top-ups, all through their mobile phones. Nokia Money is simple to use, secure and available across different operator networks and on virtually any mobile phone,” said Teppo Paavola, VP and Head of Corporate Business Development, Nokia.
The Nokia Money service is based on Obopay´s mobile payment platform. Nokia invested in earlier this year in Obopay and intends the service to be open and interoperable with other payment services as well.
Nokia Money is the result of a powerful collaboration Nokia is forging between different partners in different markets around the world. It is designed to work in partnership with mobile network operators and financial institutions, involving distributors and merchants in a dynamic ecosystem to seamlessly provide the new services.
The Nokia Money service will be shown for the first time at Nokia World on the 2nd and 3rd of September 2009 in Stuttgart, Germany, and it is planned to be rolled out gradually to selected markets, beginning in early 2010.
Published Date : 01 September 2009